Last night I was in the middle of animating the Dorito when I decided that i wanted him to say "Oh yeah" while he assuredly hand-raved. I recorded myself saying "Oh yeah" into the tiny MacBook microphone and imported the audio to DragonFrame. While in the Audio window in DragonFrame I hit ⌘Z to undo a small mistake. It did not undo my audio change, but instead deleted nearly 60 frames from my animation feed window, leaving just four frames in the timeline. I went to the cinematography window and found that there were indeed only four frames. Panicked, I found the animation folder in the finder and was relieved to find that all of my frames were still there. I quickly copied them to my external and went back into DragonFrame to find the missing frames. I had already seen and heard plenty about the great features in DragonFrame, so I knew that it is supposed to keep any frames you intentionally or unintentionally delete. I couldn't find it at first, but it's in one of the pulldown menus. Phew! All the frames were there. Some were out of order so it was a little annoying to figure out what frames were the ones that I had intentionally deleted while animating and what frames were the previously missing frames. I'm still not sure why/how I deleted them in the first place, but at least it saved them for me! Thank you DragonFrame developers!